UAS GCS Human Factors Issue
Simona Teodorovic
June, 2018
All Unmanned Aerial Systems (UAS) operations include a human–computer
team. For this reason, the operations require human-machine interaction (HMI)
with improved interfaces. In addition, this brings crucial concerns to the
decreasing of the human-computer rate, managing the organizational intricacy of
teams, and the increase in team performance (Peschel & Murphy, 2013).
As
known from previous literature, Unmanned Aerial Vehicles (UAVs) can be
generally categorized into four groups: (1) micro; (2) small; (3) Medium
Altitude Long Endurance (MALE); (4) High Altitude Long Endurance (HALE). For
the purpose of this analysis, we will be focusing on MALE and HALE. In addition
to the categorization of the systems, it is imperative to mention two more
types of UASs, based on the human teams found operating them: (1) onsite and (2)
offsite (Peschel & Murphy, 2013). This brings us to the Ground Control
Stations (GCSs) used for operating the systems. Predominately found for
operating MALE and HALE, these GCSs tend to be used by team members that have
specifically defined roles.
A
productive, practical and easily-operated GCS is a pivotal component in any UAS
based platform (Perez et al., 2012). Correspondingly, the authors state that
the workload operators endure, increases exponentially with the number of
vehicles operating in the platform. This illustrates the critical disposition
of unmanned flights. As a result, there have been endless efforts to advance
the capabilities of the stations that manage numerous UAVs.
According
to Peschel and Murphy (2013), the GCS for MALE and HALE UAV systems are most
commonly accompanied by the “proprietary user interface technology for command
and control” (p. 11). The producer of the Predator UAVs, General Atomics,
develops various types of GCSs, varying from fixed, static units to highly
mobile. The interaction of team members in the GCS would require the use of
video display screens, joysticks, a keyboard and mouse.
For
this purpose, the Legacy GCS will be analyzed. This type of GCS has the design
that takes up a two-person crew. The reason behind this layout is to allow for
sharing of information between the members of the station, the pilot and
operator. This increases the team performance, team situation awareness and
crew communication.
Issues related to the design of this type of
GCS are be threefold. First, the position of the screens is vertical, with them
being “stacked” one onto another. As a comparison, in manned flight, display
screens are most commonly found to be placed horizontal, one next to the other.
This might lead to operators paying less attention to information provided on
the top screens. According to Liu, Li, and Xi (2013), the best view for human
vision is the top left. Following next is the top right, the bottom left and
bottom right section of the screen. For this reason, the information provided
on the screens would need to be reorganized based on priority. Given that the
nature of this GCS is to allow for quick judgment, the significance of this
proposed solution would be reflected through new automation functions and
design.
The
second issue related to the design of Legacy GCS is in regards to the specific
information provided on the screens or panels. A matter of changing the font,
color or size of the displayed information might prove to be essential and
crucial for these high-workload environments. Colors that are highly contrasted
might divert the attention of the operator and pilot and it is best using
colors that are consistent with the environment. As an example, Yang, Lu, Zhang
and Yu (2010) state that using colors that stand out should only be used for
information and/or buttons “which need reminding of something” (p. 591).
The
third issue is one not directly related to this type of GCS. However, based on
previous research and literature, it does show up as a need for many stations.
This would be a more common and general design of the work environment. Jovanovic
M., Starcevic and Jovanovic Z. (2010) even go on to propose an improved design
of the software which would be “reusable, adaptable, maintainable and more
productive” (p. 71).
During
the period of the past decades, an immense amount of attempts and achievements has
been spent on demonstrating the specialized practicality and the progress of
the operational applicability of Remotely Piloted Aircraft (RPAs) (Tvaryanas,
Thompson, & Constable, 2006). The proposed solutions can be applied to
numerous UASs and could decrease cognitive fatigue and response time.
References
Jovanovic,
M., Starcevic, D., & Jovanovic, Z. (2010). Improving Design of Ground
Control Station for Unmanned Aerial Vehicle: Borrowing from Design Patterns. 36th EUROMICRO Conference on Software
Engineering and Advanced Applications, pp. 65-73. doi:10.1109/SEAA.2010.31
Liu,
A. Z., Li, B. A., & Xi, A. M. (2013). Ergonomic and general ground control
station design for unmanned aerial vehicles. Applied Mechanics and Materials, 390, 388. doi:http://dx.doi.org.ezproxy.libproxy.db.erau.edu/10.4028/www.scientific.net/
Peschel,
J. M., Murphy, R. R. (2013). On the human-machine interaction of unmanned
aerial system mission specialists. IEEE
Transactions on Human-Machine Systems, 43(1), 53-62. doi:10.1109/TSMCC.2012.2220133
Tvaryanas,
A. P., Thompson, W. T., & Constable, S. H. (2006). Human factors in
remotely piloted aircraft operations: HFACS analysis of 221 mishaps over 10
years. Aviation, Space, and Environmental
Medicine, 77(7), 724-732.
Yang,
X., Lu C., Zhang D., & Yu S. (2010). Design of controller panel based on
ergonomics. 2010 IEEE 11th International
Conference on Computer-Aided Industrial Design & Conceptual Design 1, pp. 589-594. doi:10.1109/CAIDCD.2010.5681279
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